I am Turfah Samar Mubarak, a creative and technically skilled 3D artist with a solid foundation in animation and digital storytelling. With a Bachelor’s degree in Computer Arts, specializing in Animation from Fatima Jinnah Women University, I have built a portfolio that spans impactful roles and project-based engagements, where I led initiatives from concept to completion. Recently, I contributed as the sole 3D Artist on the "Faster Black Cobra Sticks" ad campaign for Choice Industries Limited, managing everything from concept development to final post-production. My role involved 3D modeling, texturing, rigging, and animation, resulting in a polished ad that met client expectations.
In previous projects, such as my work with Strategic Game Studio, I applied my skills to environment asset creation, props modeling, texturing, and 3D animation. My experiences, including training at Unicorn Black Studio on Unreal Engine and participation in the 2nd International Digital Arts Workshop, have further honed my technical and creative abilities, enabling me to bring fresh perspectives and innovative ideas to every project. I am poised to contribute effectively within collaborative teams, drawing on my expertise to create visually engaging, high-quality digital content.
Worked on various 3D projects, including environment and props modeling, texturing, and character animation. Created optimized game assets and gained experience in Unity software.
Faster Black Cobra Sticks Ad Campaign
Led the full 3D production process for a high-profile ad campaign, including concept development, 3D modeling, texturing, rigging, animation, and post-production. Created detailed product visuals and dynamic animations, delivering a polished ad that met client expectations.
Professional milestone in 2023, I participated in the Peace Train Animation Training at Unicorn Black Studio, where I specialized in Unreal Engine. This training not only broadened my technical understanding but also prepared me for future challenges in digital storytelling.
My participation in the 2nd International Digital Arts Workshop in October 2022, organized by the Department of Computer Arts at Fatima Jinnah Women University, underscored my commitment to continuous learning and professional growth.
I have completed an internship as a 3D Artist, during which I undertook a solo 3D project titled "Cyborg". In this endeavor, I conceptualized and brought to life a snake character known as Samar Cobra. The entire project was executed under the guidance and mentorship of the esteemed 3rd World Studios team.
Throughout the project, I successfully navigated through various stages, including Concept Art, Modeling, Texturing, Rigging, Animation, and Background for character. The culmination of these efforts resulted in the seamless compilation of the project, including final editing. This experience has not only enhanced my technical skills but also deepened my understanding of the creative process and its impact on producing high-quality work.